What This Is
Kingdom Sandbox is a persistent multiplayer sandbox where the social hierarchy is governed by a sealed LLM council, the economy runs on a finite daily silver mint per village, and death strips your gear but leaves your skills intact — putting the master swordsman back in beggar's rags until they claw their way back up. The wealth gradient is the main pressure: where you sleep, what you can buy, who can starve you out.
Sealed-LLM Politics
Players never talk to the AI. They act — donate, trade, steal, build — and the council deliberates in private, publishing its verdict to the town billboard every dawn. No prompt injection. No slot machine. Legible, auditable, alive.
Closed Real-Money Economy
Gold only enters via player deposits (USDT on Solana) and only leaves via game-side fees. Every coin is accounted for. The crypto bridge is optional — players can live their entire game without ever touching it.
Skill-Retention Death
Death strips gear and resets position to Beggar Street — but keeps skills locked to apprentice tier until you claw back. A master in rags is still a master. The comeback arc is baked into the design.